Sorry, I can’t pretend to be objective here. Michel Ocelot’s Tales of the Night is simply a joy—not a perfect film, but a lyrical celebration of art and imagination, its assortment of stories sparkling like a jeweled mosaic.
Of course, it comes to us from abroad (specifically, from France, in a combined effort of NordQuest Films, Studio O, and Studio Canal). No American studio would produce such a film. The animation is simple, low-budget work, relying on lavish artistry rather than cutting-edge technology, much like The Secret of Kells and Song of the Sea (both of which, like Tales of the Night, were brought to the United States by GKIDS). Characters are black silhouettes with eyes, but the backgrounds are a riot of color and detail: flowers and branches, castle walls, a Gothic-style rose window, skies sprinkled with stars or streaked with pink and gold. Almost every frame is shot from the side, giving the images the feel of elaborate dioramas. The six eponymous tales, though none lack some form of excitement, are presented with fairy-tale simplicity and matter-of-factness, without attempts to sensationalize. Why can’t we get more movies like this?